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Outgunned

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Devlog

  • AddedPlayerHealth
    June 21, 2021 by Dom.HTM
    Added player health and splatters when enemies die The splatters are to give killing an enemy more of an impact and leave a lasting impact on the environment Right now I feel the player health is too... Continue reading
  • NewEnemy
    June 18, 2021 by Dom.HTM
    Added New Enemy Added new enemy that stops at a distance and shoots at you. I decided to give this enemy low health to compensate for any damage they deal to you. In the future I may add more variants... Continue reading
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