I've fixed it now, I was a bit lazy before and just had static spawn points for each enemy variant. Now thanks to you, (seriously tho, thanks) i've fixed it.
What I do now is generate a vector3 from a random range of - 40 to 40 and then randomly pick a an enemy to spawn with different weights, of course.
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i found a spot where if i just move left and right, i could kill everything at max efficiently and never get hurt
I've fixed it now, I was a bit lazy before and just had static spawn points for each enemy variant. Now thanks to you, (seriously tho, thanks) i've fixed it.
What I do now is generate a vector3 from a random range of - 40 to 40 and then randomly pick a an enemy to spawn with different weights, of course.
Thanks again =)